/*
 * This file is part of aion-lightning <aion-lightning.org>
 *
 * aion-lightning is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-lightning is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-lightning. If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.instance.playerreward;

/**
 * @author xTz
 */
public class CruciblePlayerReward extends InstancePlayerReward {

    private int spawnPosition;
    private boolean isRewarded = false;
    private int insignia;
    private boolean isPlayerLeave = false;
    private boolean isPlayerDefeated = false;

    public CruciblePlayerReward(Integer object) {
        super(object);
    }

    public boolean isRewarded() {
        return isRewarded;
    }

    public void setRewarded() {
        isRewarded = true;
    }

    public void setInsignia(int insignia) {
        this.insignia = insignia;
    }

    public int getInsignia() {
        return insignia;
    }

    public void setSpawnPosition(int spawnPosition) {
        this.spawnPosition = spawnPosition;
    }

    public int getSpawnPosition() {
        return spawnPosition;
    }

    public boolean isPlayerLeave() {
        return isPlayerLeave;
    }

    public void setPlayerLeave() {
        isPlayerLeave = true;
    }

    public void setPlayerDefeated(boolean value) {
        isPlayerDefeated = value;
    }

    public boolean isPlayerDefeated() {
        return isPlayerDefeated;
    }
}
